Noshörningen

Noshörningen makes dreams come true. They arrange extrem adventurous travels to various remote parts of our planet. I designed this website for them.

2011 - Client : Noshörningen

Noshörningen

2009 - Personal project

Takeoff

Ryds iPad application

Ryds manufactures boats and they wanted an iPad application for the salesmen to use when talking to potential customers. This app is intended to be easy to use for the salesman so that he or she fast can browse the different boat models or boat items and show relevant pictures, films and data.

2011 - Client : Ryds

Ryds iPad salestool

Power Challenge

Atlas Copco launched an internal game to boost the sales of their new rock crushing machine, the Power Crusher. This game is targeted to the in-house salesmen to make them interested in this new product and to give them the information they need to sell it.

2011 - Client : Atlas Copco

Atlas Copco: Power Challenge Game

Youtopia art

I made this art for the facebook game called Youtopia. It was originally made for facebook feeds to announce players progress in the game and at the same time promote it.

My co-worker Luke Nalker designed the actual game in an Art Deco kind of style so this is made in harmony of that.

2009 - Client : Hive7

Youtopia art for facebook

4 elements

Bumax makes the strongest bolts in the world and they can stand undamaged to any of the four elements. To show this I made a series of photo montages where the bolts show their strength.

2011 - Client : Bumax

Bumax:Four Elements - Photo retouch

2008 - Final project for Hyper Island, I made this together with Anders Karlsson

Everyone Laughs: a celebration of life through laughter.

2007 - Personal project

Don't worry to much

Wake Me Up

I was experimenting with spray stencils when I created this logo. The idea was to make a logo that could easily be made into a stencil for spraying on trees, grass, roads and other places around the camp.

After I had tried the stencil a couple of times and was satisfied with the result I looked at the stencil that was coverd in paint and realized that it looked really nice so I used that one for the logo instead.

To the right you can see how it looked after using the stencil and you can also see the logo I did for the camp the previous year.

2008 - Client : Wake Me Up

Wake Me Up: Logo for wakeboard camp

2009 - Personal project

Tree-Fairies

2010 - Client: Hive7

Buildings for the "Youtopia" facebook game

2009 - Personal project

Creator of life

2010 - Client: Hive7

UI design for magical facebook game

2009 - Personal project

Next step in evolution?

2006 - Personal project

Giant Designer

2009 - Client: Hive7

Logo for the "Zombie Chomp!" facebook game

flash on

During my internship at Big Spaceship in New York I was working on the first ideas that later became this site. Adobe wanted to show that it's because of them we can see film on the internet.

We were a lot of people on this project.

The idea of making the films split like organic cells was droped later on.

2007 - Client : Adobe (I mostly worked on the first ideas for this project)

Flash on